Back in 2009, Wagner James Au wrote an article on his blog about the benefits of introducing a level-up or achievements system to SL. Unfortunately his line of thinking drew a lot of ire (see the comments section of said article). Now, with Second Life having just recently added…
Posted by Mark Manalang on March 7, 2011 at 3:30pm
Attention Second Life muckety-mucks: Please read Maria Korolov's great article on Hypergrid Business, "Rod Humble: Here's how Second Life can rule the world." The article, a direct plea to the newly crowned SL CEO, touches upon some of SL's shortcomings, and provides some solid suggestions on how to overcome them. (…
Posted by Mark Manalang on February 18, 2011 at 5:00pm
As many of you in Second Life may have heard by now via a pre-Christmas announcement, Rod Humble took on the reins at Linden Lab as CEO last month. When I first read that someone from Electronic Arts was taking on the helm at SL, I perked up, as I am a fan of EA games like "Dragon Age" and "Mass Effect." Humble seems a sensible hire, and the move seems to me an organic transition for him,…
Posted by Mark Manalang on January 28, 2011 at 5:34pm
I happened to be googling some stuff about SL yesterday and realized the most recent update to the viewer will have alot more to offer than just a few bug fixes and a color change to the GUI. I will be sure to try the beta within the next few days.
From Virtual World News...…
Posted by Tanya Manifold on February 24, 2010 at 3:00pm
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