eLab City

Live, Work, Play in the Virtual World

Blog Posts Across eLab City

Tom Novak Soft Launch - eLab City is open to the Second LIfe public

eLab City is now open. During Summer 2008, we will be in a soft launch period. As we still have work to do, the sim may be temporarily closed to the public from time to time, but we expect it will be open nearly all of the time. So - we wanted to invite you to stop by and visit! All the major structures are in place, and our first exhibition is ready for viewing at the Design center. This… Continue

Posted by Tom Novak on June 24, 2008 at 6:30pm — No Comments

Tom Novak Coming Spring 2008: Virtual Virtual

Virtual Virtual
an exhibition of new work by Peter Stanick

coming to eLab City in Spring 2008

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Posted by Tom Novak on December 6, 2007 at 6:38pm — 1 Comment

Tom Novak eLab City Development has begun!

The Sloan Center for Internet Retailing is very pleased to announce the selection of eLab City's development team:

Cezary Ostrowski, aHead
http://www.tutaj.com.pl/ahead/

Nadia Hennrich
http://nadiahennrich.com

Visual artist and compos

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Posted by Tom Novak on December 6, 2007 at 6:01pm — No Comments

Shuoyang Zhang The Persuasion Power of the Virtual Self

When the Virtual You Changes the Real You from Scientific American, MP3

A podcast by 60-Second Psych gives a brief report of a study by Jesse Fox at Stanford University's Virtual Human Interaction… Continue

Posted by Shuoyang Zhang on November 28, 2007 at 3:41pm — 1 Comment

Tom Novak Islands have been ordered!

As of yesterday, two islands - eLab City West and eLab City East - have been ordered. Estimated delivery time is 10-14 days according to Linden, but maybe a bit longer since this is an educational purchase. Continue

Posted by Tom Novak on October 23, 2007 at 8:36pm — No Comments

Tom Novak What the eLab City Web site is all about...

About eLab City. This web site is for everyone interested in the eLab City project. This includes academic researchers who have an interest in virtual consumption and consumer behavior in Second Life, as well as Second Life residents who may want to take a role in creating an active user community in eLab City. eLab City will be devolped over the months ahead. It is intended to be a platform for creative approaches to consumer research in virtual worlds. Our philosophy is tha…

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Posted by Tom Novak on October 21, 2007 at 11:24am — No Comments

HVX Silverstar Renaissance Island in the Very Beautiful Second Life

The following video was shown during the Alliance Library System panel discussion and presentations on libraries and community in a virtual world, education track at SLCC, Chicago, Aug. 24-26. Renaissance Island is home of Shakespeare's Globe Theatre, a replica of the 1599 Globe. HVX Silverstar Continue

Posted by HVX Silverstar on October 18, 2007 at 12:10am — No Comments

Vidorah Messmer Second Life in Education Workshop

I am working hard coordinating my first-ever workshop about SL for educators. See my blog

http://sloancsecondlifeworkshop.blogspot.com/


I am fascinated by Second Life and hope what I recently read about the ability to travel between metaverses will become a reality. Ray Schroeder, Director of the Office of Technology-Enhanced Learning for University of Illinois Springfield, led our institution's efforts to start e… Continue

Posted by Vidorah Messmer on October 17, 2007 at 6:28pm — No Comments

Aaliyah thanks mayor novak!

i'm totally excited about elab city for a number of reasons. i think this will be a great way to gain a statistical background on the spending habits of SL residents, for entrepreneurs to better assess the market. the city also seems to be one that will be inclusive- in many neighborhoods i've lived in, the residents were not only antisocial, they were just plain rude. i'm also interested in setting up shop there- hey, why not! ;o) i also totally love city living, and have been searching for a g… Continue

Posted by Aaliyah on October 17, 2007 at 7:14am — No Comments

About eLab City

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Reuters Second LIfe News

OpenSim charts path away from Second Life

OpenSim looks and feels very much like Linden Lab's Second Life. But top OpenSim developers see a future where their software is a generic platform for 3D software, hopefully interoperable with the Second Life Grid but not necessarily resembling it.

Blog: Avatars beware: Private investigators scouring Second Life

Be careful, that avatar on your sim could be a real-life private investigator sent in to report on what you're up to in your Second Life.

Microsoft eyes integration between OpenSim and Windows Live ID

No one's really sure yet how avatar identities will be managed in a chaotic world filled with thousands of interoperable OpenSim grids. But Microsoft believes it has a solution: its own Windows Live ID.

Blog: Gibson guitars enters Second Life

If Second Life isn't effective for real world marketing, no one told high-end guitar manufacturer Gibson.

Interview: Linden prepares for an OpenSim future

A future where the Second Life Grid is a minor player in a sprawling Metaverse of thousands of competing virtual worlds sounds like a bad outcome for Linden Lab. But company executives say that's exactly the plan.

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